Guilds

Band together with other players to claim territory, share resources, and dominate events. Guilds are the backbone of organized play on PrimordialMC.

Guild Basics

Creating a guild gives you and your members a shared identity, territory, bank, chest, warps, and chat channel. Here are the core details:

Property Value
Max Members 40
Name Length 3-14 characters
Tag Length 3-4 characters (auto-uppercased)
Invite Expiry 120 seconds
Starting Land Budget 1 chunk
Overclaim Grace 24 hours
Friendly Fire Blocked (melee + projectile)
Create Command /guild create <tag> <name>

Tip: Choose your guild tag carefully -- it displays next to every member's name in chat and above their head. Keep it short and recognizable.

Ranks & Permissions

Guilds use a five-rank hierarchy. The Leader can promote or demote any member, while Captains can manage members up to Officer rank.

Rank Hierarchy

Rank Summary
Leader Full control. This is the guild owner.
Captain Senior staff. Can manage members up to Officer rank and all Captain-tier guild systems.
Officer Mid staff. Can manage guild warps.
Trusted Can access the guild chest.
Member Default rank when joining a guild. No special permissions.

Full Permissions Table

Action Leader Captain Officer Trusted Member
Disband guild Yes - - - -
Invite players Yes Yes - - -
Kick members below your rank Yes Yes - - -
Manage join requests Yes Yes - - -
Toggle join requests Yes Yes - - -
Withdraw from bank Yes Yes - - -
Claim/unclaim land Yes Yes - - -
Open guild chest Yes Yes Yes Yes -
Create/delete guild warps Yes Yes Yes - -
Promote/demote by one rank Yes Yes* - - -
Use guild warps Yes Yes Yes Yes Yes
Deposit to bank Yes Yes Yes Yes Yes
Allocate chunks Yes Yes Yes Yes Yes
Guild chat Yes Yes Yes Yes Yes
Leave guild No** Yes Yes Yes Yes

* Captains can only promote or demote members up to Officer. Only the Leader can promote someone to Captain or demote a Captain.

** The Leader must /guild disband instead of leaving.

Promote & Demote Rules

  • /guild promote <player> and /guild demote <player> move the target by exactly one rank.
  • The actor must be strictly above the target in rank.
  • Captains can promote: Member → Trusted, Trusted → Officer
  • Captains can demote: Officer → Trusted, Trusted → Member
  • Only the Leader can promote Officer → Captain or demote Captain → Officer.
  • Nobody can promote someone to Leader.
  • Target player must be online for kick, promote, or demote.

Guild Chat

Toggle guild chat with /guild chat or /gc. While active, all messages go to your guild. Guild chat defaults to OFF when you first join a guild.

  • Format: [Guild] [TAG] {role} PlayerName: message
  • Quick message: /gc <message> sends a single message without toggling
  • Global override: Prefix your message with ! to send it to global chat while guild chat is active

Role Prefixes

Rank Prefix
Leader
Captain
Officer
Trusted
Member

Banking

All members can deposit coins into the guild bank. Only Captains and the Leader can withdraw.

  • Deposit: /guild bank deposit <amount>
  • Withdraw: /guild bank withdraw <amount> (Captain+)
  • Balance: /guild bank balance
  • Outposts can credit or debit the guild bank directly (income, upgrades).
  • Guild chest and warp upgrades are paid from guild bank funds.
  • Coins move between the player wallet and guild treasury via vault economy integration.

Tip: Keep your guild bank funded -- upgrades for the guild chest and warps are purchased directly from the bank, not from any individual player's balance.

Guild Upgrades

Open the upgrades menu with /guild upgrades. The GUI shows your current tier, next tier bonus, upgrade cost, and guild bank balance. All purchases are paid from the guild bank.

Chest Upgrades

Tier Slots Cost
Base 9 slots (1 row) --
Tier 1 18 slots (2 rows) 500,000
Tier 2 27 slots (3 rows) 750,000
Tier 3 36 slots (4 rows) 1,000,000

Warp Upgrades

Tier Warp Slots Cost
Base 1 warp --
Tier 1 2 warps 500,000
Tier 2 3 warps 750,000
Tier 3 4 warps 1,000,000
Tier 4 5 warps 1,250,000

Note: The upgrades menu is currently limited to opped players for testing. Full access will be enabled once the system is finalized.

Guild Chest

A shared inventory accessible via /guild chest. Only Trusted+ members can open and interact with it.

  • Starting size: 9 slots (1 row)
  • Max size: 36 slots (4 rows) via guild upgrades
  • Access: Trusted, Officer, Captain, and Leader
  • Auto-save: Contents save every 10 seconds
  • On disband: Chest contents spill to the guild Leader

Warning: Members at the default Member rank cannot access the guild chest. A Captain or the Leader must promote them to Trusted first.

Guild Warps

Guild warps let members teleport to saved locations. All members can use warps, but only Officer+ can create or delete them.

  • Starting warps: 1 warp slot
  • Max warps: 5 total (via guild upgrades)
  • Teleport delay: 3-second stand-still timer
  • Cancel conditions: Any X/Y/Z movement, world change, quit, or starting another guild warp
  • Warp names: Case-insensitive for commands, but preserve original casing in the GUI
  • On disband: All guild warps are deleted automatically
Command Description
/guild warps Open the guild warps GUI
/guild warp <name> Teleport to a guild warp (3-sec stand-still)
/guild setwarp <name> Save a guild warp at your location (Officer+)
/guild delwarp <name> Delete a guild warp (Officer+)

Territory System

Guild land is managed through the Lands claiming plugin. Your guild's territory budget determines how many chunks you can claim.

Chunk Budget

budget = creation_bonus (1) + sum(member_allocations)
  • New guilds start with 1 chunk granted at creation.
  • Members contribute personal chunks via /guild allocate <amount>. These come from the member's own claim limit.
  • Members can withdraw contributed chunks with /guild deallocate <amount>.
  • View the guild's chunk budget and contributions with /guild chunks.

Overclaim

If members leave and the guild becomes overclaimed, a 24-hour grace period starts:

  • The Leader is notified immediately, then every 60 minutes.
  • If the grace period expires without resolution, the newest chunks are auto-unclaimed.
  • Fix overclaim by recruiting members who allocate, or manually unclaiming chunks.

Trust

  • New members are automatically trusted on all guild land.
  • Kicked or leaving members are automatically untrusted.

Warning: If your guild loses members and the chunk budget drops below the number of claimed chunks, you have 24 hours to resolve it before chunks are automatically unclaimed.

Guild Events Integration

Guilds function as a shared identity in competitive server events:

Event Guild Role
KOTH Guild members share capture identity -- all members on the hill contribute to the same score
Outposts Guilds can capture and own outposts. Income goes to guild bank. Withdrawal and upgrades are Captain+
Envoys Individual only -- no guild component
Bosses Individual damage ranking -- no guild pooling

Tip: KOTH and Outposts are where guilds truly shine. When a solo player who owns an outpost creates a guild, their outpost ownership migrates to the guild identity automatically.

Friendly Fire

Melee and projectile damage between guild members is blocked.

  • The attacker sees: "You cannot attack members of your guild!"
  • Attack enchants do not proc on guild members.

Guild Commands

Every guild command at a glance, organized by category.

Core

Command Description
/guild Open the guild menu GUI
/guild create <tag> <name> Create a new guild (multi-word names allowed)
/guild disband Disband your guild (run twice within 15 sec to confirm)
/guild leave Leave your guild

Invitations & Requests

Command Description
/guild invite <player> Invite a player (Captain+)
/guild accept Accept a pending invite
/guild deny Deny a pending invite
/guild request <guild> Request to join a guild (by name or tag)
/guild requests View pending join requests (Captain+)
/guild accept <player> Accept a join request (Captain+)
/guild deny <player> Deny a join request (Captain+)
/guild togglerequests Enable/disable join requests (Captain+)

Member Management

Command Description
/guild kick <player> Kick a member below your rank (Captain+)
/guild promote <player> Promote a member by one rank
/guild demote <player> Demote a member by one rank

Banking

Command Description
/guild bank balance View guild bank balance
/guild bank deposit <amount> Deposit coins
/guild bank withdraw <amount> Withdraw coins (Captain+)
/guild upgrades Open the guild upgrades menu

Territory

Command Description
/guild claim Claim the chunk you're standing in (Captain+)
/guild unclaim Unclaim the current chunk (Captain+)
/guild allocate <amount> Contribute personal claim chunks to guild budget
/guild deallocate <amount> Withdraw contributed chunks
/guild chunks View guild chunk budget and contributions

Chat & Warps

Command Description
/guild chat or /gc Toggle guild chat mode
/gc <message> Send a single message to guild chat
/guild chest Open the guild chest (Trusted+)
/guild warps Open the guild warps GUI
/guild warp <name> Teleport to a guild warp (3-sec stand-still)
/guild setwarp <name> Save a guild warp at your location (Officer+)
/guild delwarp <name> Delete a guild warp (Officer+)